Militiae |
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AO AD DC IO HS HFV Libertas RB SI FEOF MT AV LA FDF SSA |
Era |
AH D |
Lingua |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Crab Men are part crab, part humanoid, and are certainly one of the most twisted monsters ever recorded by the sages of Wesnoth. Probably the creation of some twisted mage, these monstrosities have spread into the wild and prefer to live around coastal waters, preying on both humans and animals.
Advances from: | |
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Advances to: | |
Cost: | 17 |
HP: | 29 |
Motus: | 5 |
XP: | 150 |
Ordo: | 1 |
Alignment: | medius |
ID | Crab Man |
Abilities: |
claws ferrum | 9 - 2 conflictio |
Resistances: | |
---|---|
ferrum | 0% |
cuspis | 0% |
impulsus | 0% |
ignis | 0% |
frigidus | 20% |
mysticus | 0% |
Terra | Movement Cost | Defensum |
---|---|---|
Aqua | 1 | 60% |
Castellum | 1 | 40% |
Caverna | 3 | 20% |
Colles | 5 | 30% |
Cotes | 2 | 70% |
Glacialis | 2 | 30% |
Harena | 2 | 30% |
Impervius | - | 0% |
Montes | - | 0% |
Nemus Fungorum | 3 | 20% |
Nonterra | - | 0% |
Palus | 1 | 60% |
Planus | 2 | 30% |
Salum | 1 | 50% |
Silva | 5 | 30% |
Viculus | 1 | 40% |